Waldorf, The Accursed Wanderer

Faction: Deep Lords

Role: Quartermaster

Hit Points: 8

Skill Card Slots;Grasp of the Locker


 * Basic Attack
 * Level 1
 * Cost: Free
 * If this attack KO's a Bosun or Hero, deploy 1 Bosun in a zone containing friendly Crew.
 * Attack Dice: 4
 * To Hit: 4+
 * Range: 1
 * Level 2
 * Cost: 4
 * If this attack KO's a Bosun or Hero, deploy 1 Bosun in a zone containing friendly Crew.
 * Attack Dice: 4
 * To Hit: 3+
 * Range: 1

Abyssal Reinforcements


 * Level 1
 * Cost: 0
 * No effect until Leveled Up.
 * Level 2
 * Cost: 3
 * When an opponent's Kraken Pool increases.
 * Deploy up to 3 Deckhands, or 1 Bosun, in a zone containing friendly Crew.
 * Flip this skill to Level 1.

Abyssal Summons


 * Level 1
 * Once during Waldorf's activation, you may increase your Kraken Pool by 1. If you do, immediately deploy up to 2 Deckhands in a zone containing friendly Crew, and then activate all Crew in that zone.

Deep Lords Quartermaster that came with the core Rum & Bones: Second Tide set.

“The grin be what ye’d call compulsory, mate.”

The very first ship the Deep Lords encountered and summarily assaulted belonged to the Bone Devils. The battle proved a stalemate between monsters, and Waldorf was captured. He awoke in his current state, somewhere between life and death. It’s a favorite recruitment technique for the Bone Devils. As an undead, what other crew would have you? They did not count on Waldorf’s loyalty to Atlantis, nor in Captain Carcharius’ thirst for revenge. On the following assault, Waldorf switched sides suddenly, and carried the day for the Deep Lords. He sails now searching for a way to lift his curse.