Shell Cracker

Faction: Sea Monster

Role: Sea Monster

Hit Points: 12

Special: Deploy the Shell Cracker on any friendly Deployment Point.

Skill Card Slots;Crishing Claws


 * Hits cause BLEED
 * For each hit of a 6, roll 1 additional die.
 * Attack Dice: 4
 * To Hit: 4+
 * Range: 1

Hitch A Ride


 * Move the Shell Cracker, and all Crew in its zone, up to 2 zones.
 * During this move, the Shell Cracker may no move into zones that Crew could not normally move into.
 * Afterwards, all Crew in its zone immediately attack.

Armored Protector


 * The Shell Cracker must be prioritized by all attacks targeting its zone (including by attacks that could normally prioritize other targets).

Sea Monster Shell Cracker that came with the Sea Monsters set.